State of the Art Reports
State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications
Michael Zollhöfer, Justus Thies, Pablo Garrido, Derek Bradley, Thabo Beeler, Patrick Pérez, Marc Stamminger, Matthias Nießner, and Christian Theobalt
Monte Carlo Methods for Volumetric Light Transport Simulation
Jan Novák, Iliyan Georgiev, Johannes Hanika, and Wojciech Jarosz
A Survey on Data-driven Dictionary-based Methods for 3D Modeling
Thibault Lescoat, Maks Ovsjanikov, Pooran Memari, Jean-Marc Thiery, and Tamy Boubekeur
Functionality Representations and Applications for Shape Analysis
Ruizhen Hu, Manolis Savva, and Oliver van Kaick
State of the Art on 3D Reconstruction with RGB-D Cameras
Michael Zollhöfer, Patrick Stotko, Andreas Görlitz, Christian Theobalt, Matthias Nießner, Reinhard Klein, and Andreas Kolb
Recent Advances in Projection Mapping Algorithms, Hardware and Applications
Anselm Grundhöfer and Daisuke Iwai

Recent Submissions

  • Recent Advances in Projection Mapping Algorithms, Hardware and Applications 

    Grundhöfer, Anselm; Iwai, Daisuke (The Eurographics Association and John Wiley & Sons Ltd., 2018)
    This State-of-the-Art-Report covers the recent advances in research fields related to projection mapping applications. We summarize the novel enhancements to simplify the 3D geometric calibration task, which can now be ...
  • State of the Art on 3D Reconstruction with RGB-D Cameras 

    Zollhöfer, Michael; Stotko, Patrick; Görlitz, Andreas; Theobalt, Christian; Nießner, Matthias; Klein, Reinhard; Kolb, Andreas (The Eurographics Association and John Wiley & Sons Ltd., 2018)
    The advent of affordable consumer grade RGB-D cameras has brought about a profound advancement of visual scene reconstruction methods. Both computer graphics and computer vision researchers spend significant effort to ...
  • Functionality Representations and Applications for Shape Analysis 

    Hu, Ruizhen; Savva, Manolis; Kaick, Oliver van (The Eurographics Association and John Wiley & Sons Ltd., 2018)
    A central goal of computer graphics is to provide tools for designing and simulating real or imagined artifacts. An understanding of functionality is important in enabling such modeling tools. Given that the majority of ...
  • A Survey on Data-driven Dictionary-based Methods for 3D Modeling 

    Lescoat, Thibault; Ovsjanikov, Maks; Memari, Pooran; Thiery, Jean-Marc; Boubekeur, Tamy (The Eurographics Association and John Wiley & Sons Ltd., 2018)
    Dictionaries are very useful objects for data analysis, as they enable a compact representation of large sets of objects through the combination of atoms. Dictionary-based techniques have also particularly benefited from ...
  • Monte Carlo Methods for Volumetric Light Transport Simulation 

    Novák, Jan; Georgiev, Iliyan; Hanika, Johannes; Jarosz, Wojciech (The Eurographics Association and John Wiley & Sons Ltd., 2018)
    The wide adoption of path-tracing algorithms in high-end realistic rendering has stimulated many diverse research initiatives. In this paper we present a coherent survey of methods that utilize Monte Carlo integration for ...
  • EUROGRAPHICS 2018: CGF 37-2 STARs Frontmatter 

    Hildebrandt, Klaus; Theobalt, Christian (The Eurographics Association and John Wiley & Sons Ltd., 2018)
    -
  • State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications 

    Zollhöfer, Michael; Thies, Justus; Garrido, Pablo; Bradley, Derek; Beeler, Thabo; Pérez, Patrick; Stamminger, Marc; Nießner, Matthias; Theobalt, Christian (The Eurographics Association and John Wiley & Sons Ltd., 2018)
    The computer graphics and vision communities have dedicated long standing efforts in building computerized tools for reconstructing, tracking, and analyzing human faces based on visual input. Over the past years rapid ...