EG 2018 - Full Papers - CGF 37-Issue 2
Browse by
Curves and Details
Feature Curve Co-Completion in Noisy Data
[full
paper ] [meta data
]
Wavejets: A Local Frequency Framework for Shape Details Amplification
[full
paper ] [meta data
]
Repairing Inconsistent Curve Networks on Non-parallel Cross-sections
[full
paper ] [meta data
]
It's all About Light
ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low
Dynamic Range Content
[full
paper ] [meta data
]
From Faces to Outdoor Light Probes
[full
paper ] [meta data
]
Multiple Scattering in Inhomogeneous Participating Media Using Rao-Blackwellization and
Control Variates
[full
paper ] [meta data
]
Geometry Learning
PCPNet: Learning Local Shape Properties from Raw Point Clouds
[full
paper ] [meta data
]
PointProNets: Consolidation of Point Clouds with Convolutional Neural Networks
[full
paper ] [meta data
]
Terrain Super-resolution through Aerial Imagery and Fully Convolutional Networks
[full
paper ] [meta data
]
Material Appearance
A New Microflake Model With Microscopic Self-shadowing for Accurate Volume Downsampling
[full
paper ] [meta data
]
Real-Time Rendering of Wave-Optical Effects on Scratched Surfaces
[full
paper ] [meta data
]
A Versatile Parameterization for Measured Material Manifolds
[full
paper ] [meta data
]
Simulating Fluids
A Physically Consistent Implicit Viscosity Solver for SPH Fluids
[full
paper ] [meta data
]
Fast Fluid Simulations with Sparse Volumes on the GPU
[full
paper ] [meta data
]
Extended Narrow Band FLIP for Liquid Simulations
[full
paper ] [meta data
]
Mapping and Analysis
Improved Functional Mappings via Product Preservation
[full
paper ] [meta data
]
Gaze and Attention
Visual Attention for Rendered 3D Shapes
[full
paper ] [meta data
]
Watch to Edit: Video Retargeting using Gaze
[full
paper ] [meta data
]
GazeDirector: Fully Articulated Eye Gaze Redirection in Video
[full
paper ] [meta data
]
Collision and Motion
Efficient BVH-based Collision Detection Scheme with Ordering and Restructuring
[full
paper ] [meta data
]
Fast Penetration Volume for Rigid Bodies
[full
paper ] [meta data
]
Computational Fabrication
Packable Springs
[full
paper ] [meta data
]
String Art: Towards Computational Fabrication of String Images
[full
paper ] [meta data
]
Watercolor Woodblock Printing with Image Analysis
[full
paper ] [meta data
]
Motion and Control
Real-time Locomotion Controller using an Inverted-Pendulum-based Abstract Model
[full
paper ] [meta data
]
Self-similarity Analysis for Motion Capture Cleaning
[full
paper ] [meta data
]
Aura Mesh: Motion Retargeting to Preserve the Spatial Relationships between Skinned
Characters
[full
paper ] [meta data
]
Segmentation and Noise
Flexible Live-Wire: Image Segmentation with Floating Anchors
[full
paper ] [meta data
]
Semantic Segmentation for Line Drawing Vectorization Using Neural Networks
[full
paper ] [meta data
]
Sequences with Low-Discrepancy Blue-Noise 2-D Projections
[full
paper ] [meta data
]
Physical Simulation
Hair Modeling and Simulation by Style
[full
paper ] [meta data
]
Image Magic
Practical Radiometric Compensation for Projection Display on Textured Surfaces using a
Multidimensional Model
[full
paper ] [meta data
]
Single-image Tomography: 3D Volumes from 2D Cranial X-Rays
[full
paper ] [meta data
]
Deep Joint Design of Color Filter Arrays and Demosaicing
[full
paper ] [meta data
]
Procedural Modeling
Example-based Authoring of Procedural Modeling Programs with Structural and Continuous
Variability
[full
paper ] [meta data
]
Procedural Modeling of a Building from a Single Image
[full
paper ] [meta data
]
Procedural Cloudscapes
[full
paper ] [meta data
]
Optimized Rendering
Approximate Program Smoothing Using Mean-Variance Statistics, with Application to
Procedural Shader Bandlimiting
[full
paper ] [meta data
]
Fast Catmull-Rom Spline Interpolation for High-Quality Texture Sampling
[full
paper ] [meta data
]
Parallel Reinsertion for Bounding Volume Hierarchy Optimization
[full
paper ] [meta data
]
Perception and Senses
Motion Sickness Simulation Based on Sensorimotor Control
[full
paper ] [meta data
]
Modeling and Visualization
Controllable Dendritic Crystal Simulation Using Orientation Field
[full
paper ] [meta data
]
Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches
[full
paper ] [meta data
]
MIQP-based Layout Design for Building Interiors
[full
paper ] [meta data
]