Browsing 37-Issue 1 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Animation I.2.11 [Artificial Intelligence]: Distributed Artificial Intelligence—Multiagent systems"
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CLUST: Simulating Realistic Crowd Behaviour by Mining Pattern from Crowd Videos
(© 2018 The Eurographics Association and John Wiley & Sons Ltd., 2018)In this paper, we present a data‐driven approach to simulate realistic locomotion of virtual pedestrians. We focus on simulating low‐level pedestrians' motion, where a pedestrian's motion is mainly affected by other ...