2018
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Recent Submissions
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Generative Methods for Data Completion in Shape Driven Systems
(2018)In many application domains, such as building planning, construction, or documentation, it is of high importance to acquire a digital representation of the shape of real world objects, e.g. for visualization or documentation ... -
Shape Processing for Content Generation
(2018)The thesis "Shape Processing for Content Generation" by Christoph Schinko presents work on generative modeling, novel applications for inverse generative modeling, and visualization systems. These areas are regarded as ... -
Layered Models for Large Scale Time-Evolving Landscapes
(Université Grenoble Alpes, 2019-12-06)The development of new technologies and algorithms allows the interactive visualization of virtual worlds showing an increasing amount of details and spatial extent. The production of plausible landscapes within these ... -
Efficient Methods for Computational Light Transport
(Universidad de Zaragoza, 2018-10-26)In this thesis we present contributions to different challenges of computational light transport. Light transport algorithms are present in many modern applications, from image generation for visual effects to real-time ... -
On-site Surface Reflectometry
(EThOS, 2017-08-26)The rapid development of Augmented Reality (AR) and Virtual Reality (VR) applications over the past years has created the need to quickly and accurately scan the real world to populate immersive, realistic virtual environments ... -
The high dynamic range imaging pipeline: Tone-mapping, distribution, and single-exposure reconstruction
(Linköping University Electronic Press, 2018-06-08)Techniques for high dynamic range (HDR) imaging make it possible to capture and store an increased range of luminances and colors as compared to what can be achieved with a conventional camera. This high amount of image ... -
Scalable exploration of 3D massive models
(2018-11-26)This thesis introduces scalable techniques that advance the state-of-the-art in massive model creation and exploration. Concerning model creation, we present methods for improving reality-based scene acquisition and ... -
Eye Reconstruction and Modeling for Digital Humans
(2018)The creation of digital humans is a long-standing challenge of computer graphics. Digital humans are tremendously important for applications in visual effects and virtual reality. The traditional way to generate digital ... -
Computational Design of Flexible Structures
(URJC, 2018-01-31)Computational fabrication technologies have revolutionized manufacturing by offering unprecedented control over the shape and material of the fabricated objects at accessible costs. These technologies allow users to design ... -
Real-Time Generative Hand Modeling and Tracking
(EPFL, 2018-08-30)In our everyday life we interact with the surrounding environment using our hands. A main focus of recent research has been to bring such interaction to virtual objects, such as the ones projected in virtual reality ... -
Local Geometry Processing for Deformations of Non-Rigid 3D Shapes
(2018-06-19)Geometry processing and in particular spectral geometry processing deal with many different deformations that complicate shape analysis problems for non-rigid 3D objects. Furthermore, point-wise description of surfaces ... -
Interfaces and Boundaries in Physics Based Simulation of Solids and Fluids
(2018-07-10)Recent developments concerning the numerical simulation of solid objects and fluid flows in the field of computer graphics have opened up a plethora of new possibilities in applications such as special effect productions, ... -
The Secret of Appeal - Understanding Perception of Realistic and Stylized Faces
(Verlag Dr. Hut, 2018-07-16)Stylized characters are highly used in movies and games. Furthermore, stylization is mostly preferred over realism for the design of toys and social robots. However, the design process remains highly subjective because the ... -
Automatic Optimization of 3D Mesh Data for Real-Time Online Presentation
(2018-06-05)Interactive 3D experiences are becoming increasingly available as a part of our every-day life. Examples are ranging from common video games to virtual reality experiences and augmented reality apps on smart phones. A ... -
Visual Analytics to Support Evidence-Based Decision Making
(TU Darmstadt (TUPrints), 2018)The aim of this thesis is the design of visual analytics solutions to support evidence-based decision making. Due to the ever-growing complexity of the world, strategical decision making has become an increasingly challenging ...