Browsing 36-Issue 6 by Subject "Computer animation"
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Muscle‐Based Control for Character Animation
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)Muscle‐based control is transforming the field of physics‐based character animation through the integration of knowledge from neuroscience, biomechanics and robotics, which enhance motion realism. Since any physics‐based ...