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C++ Compile Time Polymorphism for Ray Tracing
(The Eurographics Association, 2017)
Reducing the amount of conditional branching instructions in innermost loops is crucial for high performance code on contemporary hardware architectures. In the context of ray tracing algorithms, typical examples for ...
Dense and Scalable Reconstruction from Unstructured Videos with Occlusions
(The Eurographics Association, 2017)
Depth-map-based multi-view stereo algorithms typically recover textureless surfaces by assuming smoothness per view, so they require processing different views to solve occlusions. Moreover, the highly redundant viewpoints ...
Visualization of Cardiac Blood Flow Using Anisotropic Ambient Occlusion for Lines
(The Eurographics Association, 2017)
Ambient occlusion (AO) for lines (LineAO) was introduced by Eichelbaum et al. [EHS13] as an adaption of screen-space AO to static line bundles, such as white brain matter fiber tracts derived from diffusion tensor imaging ...