Now showing items 1461-1480 of 2886

    • A L G R A , AN ALGEBRAIC-GRAPHIC PROGRAMMING LANGUAGE FOR MODELLING 

      Kiesewetter, Helmut (The Eurographics Association, 1980)
      The programming language ALGRA is based on algebraicgraphic structures. The basic elements of ALGRA are binary formulas of these structures. As compared to DIGRA 73 abstract structural informations may be handled by ALGRA ...
    • Easy to Use Graph Drawing Procedures in ALGOL 68 

      Butland, S. D.; Butland, J. (The Eurographics Association, 1980)
      An ALGOL68 implementation of a comprehensive set of graph drawing procedures is described. The procedures are designed to enable scientists and engineers writing programs in ALGOL68 to produce a wide range of graphs with ...
    • OPTIMIZED SOFTWARE DISTRIBUTION IN SATELLITE GRAPHICS SYSTEMS 

      Cullmann, Norbert (The Eurographics Association, 1980)
      Interactive computer graphics requires satellite systems. The two software techniques used today with these systems ('fixed-function' and 'programmable satellite') showed to be unsatisfactory. This paper points out refined ...
    • C. G .A. L. 

      Comninos, Peter; Webster, Graeme (The Eurographics Association, 1980)
      C.G.A.L. stands for Computer Graphics and Animation Language, and as its name implies, it is a computer language especially designed to help the user produce still and animated pictures with a Digital Computer. The major ...
    • COMPUTER GRAPHICS AND ARCHITECTURE 

      Rogers, Gary (The Eurographics Association, 1980)
      Because computer-generated architectural drawings derive from common data bases, they can be more useful than those drawn manually. Beyond viewing functions, other operations (such as financial, spatial, and thermal analyses) ...
    • THE GHOST-80 INTERACTIVE METAFILE 

      Prior, W.A.J.; Sutherland, R.J. (The Eurographics Association, 1980)
      In an interactive graphics environment, a random-access metafile has advantages over the usual serial type. A description is given of the use of such an interactive metafile in the GHOST-80 graphics system, together with ...
    • GEOGRAPHIC INFORMATION SYSTEMS AND THE ODYSSEY PROJECT 

      Teicholz, E.; Nisen, B. (The Eurographics Association, 1980)
      There are numerous public and private agencies that are currently creating geographic (location specific) data. These agencies include the Census Bureau (County DIME, Urban Atlas, DIME files), the United States Geological ...
    • COMPUTER GRAPHICS APPLIED TO HUMAN MOTION ANALYSIS AND BODY FORCE EVALUATION 

      Iwata, Kazuaki; Moriwaki, Toshimichi; Kawano, Tsuneo (The Eurographics Association, 1980)
      The human body motions during standing up and sitting down from/to a chair are analyzed employing a minicomputer system equipped with a graphic tablet and CRT displays. A two-dimensional mathematical model of the human ...
    • GRAPHICAL PRESENTATION FOR DATA ANALYSIS IN PARTICLE PHYSlCS EXPERIMENTS : THE HBOOK / HPLOT PACKAGE 

      Brun, R.; Palazzi, P. (The Eurographics Association, 1980)
      HBOOK is a subroutine package to handle statistical distributions (histograms and scatter plots) in a FORTRAN scientific computation environment. It presents results graphically on the line printer, and can optionally draw ...
    • TRIAL-AND-ERROR APPLICATIONS FOR INTERACTIVE DATA REPRESENTATION 

      Vincents, Bo (The Eurographics Association, 1980)
      This paper examines the advantages available to planners and experimental theorists of using computers to visualise their theories by generating a multiplicity of graphs interactively. The paper focuses on statistical ...
    • GENERATION OF COMPLEX 3D FINITE ELEMENT MESHES ON TURNKEY GRAPHIC SYSTEMS 

      Altimimi, K. (The Eurographics Association, 1980)
      This paper outlines a new approach to finite element mesh generation that has been developed at Perkins Engines on a Computervision CADDS III system. Unlike other finite element mesh generation packages, PEPFEM - G (Perkins ...
    • CONSIDERATIONS ON EXTENSIONS OF INPUT FUNCTIONS BASED ON A GRAPHICAL KERNEL SYSTEM 

      Hillebrand, K.; Weiss, J. (The Eurographics Association, 1980)
      The German DIN-Proposal for Graphic Systems provides five classes of input types and three different methods of reading them. In this paper considerations are made on providing a much more powerful interface for the ...
    • KISS - AN EXPERIMENT IN THE DESIGN OF IMAGE SYNTHESIS SYSTEMS 

      GRAVE, M. (The Eurographics Association, 1980)
      During the last years, raster graphics have become more and more important, and there is a need in developing a new generation of graphic systems. In this paper a first experiment designed as a "raster extension" to an ...
    • SURFACE FITTING BY MEANS OF SPLINES 

      Brunet, P. (The Eurographics Association, 1980)
      Algoritms related with surface interpolation use either global interpolants or local methods. When dealing with irregularly distributed data points, the former are usually cumbersome whereas the later may present continuity ...
    • THE DESIGN OF A GENERAL-PURPOSE COMMAND INTERPRETER FOR GRAPHICAL MAN-MACHINE COMMUNICATION TO BE BUILT ON TOP OF A GKS 

      Borufka, H.G.; Pfaff, G. (The Eurographics Association, 1980)
      A model of a general purpose graphical command interpreter (KI) is presented. It is based on the graphical kernel system (GKS) and provides the user with the most common set of commands for solving graphical problems in a ...
    • SGL - A GENERAL PURPOSE INTERACTIVE SYSTEM BUILT ON TOP OF A GKS IMPLEMENTATION 

      Cunha, J.D. (The Eurographics Association, 1980)
      This paper presents the description of an interactive graphics system built on top of a GKS level 4 implementation. The system architecture is based on the notion of Process and the mainemphasis has been devoted to design ...
    • A Low-Cost, Interactive 2D Graphics Package 

      Ehlers, Bryan L. (The Eurographics Association, 1980)
      This paper is a proposal for a low-cost, 2 dimensional graphics design package. Its intent is to provide a naive computer-user with the essential tools of a sophisticated design station while emphasising friendly human-machine ...
    • TOWARDS THE INTEGRATED INTERACTIVE SYSTEM 

      Newman, William (The Eurographics Association, 1980)
      This paper describes the manner in which interactive systems can be expected to develop over the next few years, and discusses some of the implications for design methodology requirements. various influences are seen coming ...
    • A Real Time Light Probe 

      Unger, Jonas; Gustavson, Stefan; Ollila, M.; Johannesson, M. (Eurographics Association, 2004)
      We present a novel system capable of capturing high dynamic range (HDR) Light Probes at video speed. Each Light Probe frame is built from an individual full set of exposures, all of which are captured within the frame time. ...
    • Virtual Clay for Direct Hand Manipulation 

      Dewaele, Guillaume; Cani, Marie-Paule (Eurographics Association, 2004)
      In order to make virtual modeling as easy as real clay manipulation, we describe a realtime virtual clay model, specially designed for direct hand manipulation. We build on a previous layered model for clay, extending it ...