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Four‐Dimensional Geometry Lens: A Novel Volumetric Magnification Approach
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a novel methodology that utilizes four-dimensional (4D) space deformation to simulate a magnification lens on versatile volume datasets and textured solid models. Compared with other magnification methods (e.g. ...
Spherical Fibonacci Point Sets for Illumination Integrals
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Quasi-Monte Carlo (QMC) methods exhibit a faster convergence rate than that of classic Monte Carlo methods. This feature has made QMC prevalent in image synthesis, where it is frequently used for approximating the value ...
Atomistic Visualization of Mesoscopic Whole-Cell Simulations Using Ray-Casted Instancing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Molecular visualization is an important tool for analysing the results of biochemical simulations. With modern GPU ray casting approaches, it is only possible to render several million of atoms interactively unless advanced ...
Non‐Local Image Reconstruction for Efficient Computation of Synthetic Bidirectional Texture Functions
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Visual prototyping of materials is relevant for many computer graphics applications. A large amount of modelling flexibility can be obtained by directly rendering micro‐geometry. While this is possible in principle, it is ...
Massively Parallel Hierarchical Scene Processing with Applications in Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a novel method for massively parallel hierarchical scene processing on the GPU, which is based on sequential decomposition of the given hierarchical algorithm into small functional blocks. The computation is ...