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Atomistic Visualization of Mesoscopic Whole-Cell Simulations Using Ray-Casted Instancing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Molecular visualization is an important tool for analysing the results of biochemical simulations. With modern GPU ray casting approaches, it is only possible to render several million of atoms interactively unless advanced ...
Massively Parallel Hierarchical Scene Processing with Applications in Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a novel method for massively parallel hierarchical scene processing on the GPU, which is based on sequential decomposition of the given hierarchical algorithm into small functional blocks. The computation is ...