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Synthetic Controllable Turbulence Using Robust Second Vorticity Confinement
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Capturing fine details of turbulence on a coarse grid is one of the main tasks in real-time fluid simulation. Existing methods for doing this have various limitations. In this paper, we propose a new turbulence method that ...
Just-in-Time Texture Synthesis
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Texture bombing is a texture synthesis approach that saves memory by stopping short of assembling the output texture from the arrangement of input texture patches; instead, the arrangement is used directly at run time to ...
Fast Insertion-Based Optimization of Bounding Volume Hierarchies
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present an algorithm for fast optimization of bounding volume hierarchies (BVH) for efficient ray tracing. We perform selective updates of the hierarchy driven by the cost model derived from the surface area heuristic. ...
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present graphics processing unit (GPU) data structures and algorithms to efficiently solve sparse linear systems that are typically required in simulations of multi-body systems and deformable bodies. Thereby, we introduce ...
Robust Image Denoising Using a Virtual Flash Image for Monte Carlo Ray Tracing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We propose an efficient and robust image-space denoising method for noisy images generated by Monte Carlo ray tracing methods. Our method is based on two new concepts: virtual flash images and homogeneous pixels. Inspired ...