Now showing items 201-220 of 249

    • Factored Facade Acquisition using Symmetric Line Arrangements 

      Ceylan, Duygu; Mitra, Niloy J.; Li, Hao; Weise, Thibaut; Pauly, Mark (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We introduce a novel framework for image-based 3D reconstruction of urban buildings based on symmetry priors. Starting from image-level edges, we generate a sparse and approximate set of consistent 3D lines. These lines ...
    • Interactive Coherence-Based Façade Modeling 

      Musialski, Przemyslaw; Wimmer, Michael; Wonka, Peter (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We propose a novel interactive framework for modeling building façades from images. Our method is based on the notion of coherence-based editing which allows exploiting partial symmetries across the façade at any level of ...
    • Multitouch Gestures for Constrained Transformation of 3D Objects 

      Au, Oscar Kin-Chung; Tai, Chiew-Lan; Fu, Hongbo (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      3D transformation widgets allow constrained manipulations of 3D objects and are commonly used in many 3D applications for fine-grained manipulations. Since traditional transformation widgets have been mainly designed for ...
    • Linear Analysis of Nonlinear Constraints for Interactive Geometric Modeling 

      Habbecke, Martin; Kobbelt, Leif (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Thanks to its flexibility and power to handle even complex geometric relations, 3D geometric modeling with nonlinear constraints is an attractive extension of traditional shape editing approaches. However, existing approaches ...
    • Exploring Shape Variations by 3D-Model Decomposition and Part-based Recombination 

      Jain, Arjun; Thormählen, Thorsten; Ritschel, Tobias; Seidel, Hans-Peter (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We present a system that allows new shapes to be created by blending between shapes taken from a database. We treat the shape as a composition of parts; blending is performed by recombining parts from different shapes ...
    • Interactive Self-Organizing Windows 

      Steinberger, Markus; Waldner, Manuela; Schmalstieg, Dieter (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      In this paper, we present the design and implementation of a dynamic window management technique that changes the perception of windows as fixed-sized rectangles. The primary goal of self-organizing windows is to automatically ...
    • Rationalization of Triangle-Based Point-Folding Structures 

      Zimmer, Henrik; Campen, Marcel; Bommes, David; Kobbelt, Leif (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      In mechanical engineering and architecture, structural elements with low material consumption and high loadbearing capabilities are essential for light-weight and even self-supporting constructions. This paper deals with ...
    • Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images 

      Baran, Ilya; Keller, Philipp; Bradley, Derek; Coros, Stelian; Jarosz, Wojciech; Nowrouzezahrai, Derek; Gross, Markus (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We present a practical and inexpensive method for creating physical objects that cast different color shadow images when illuminated by prescribed lighting configurations. The input to our system is a number of lighting ...
    • SHADOWPIX: Multiple Images from Self Shadowing 

      Bermano, Amit; Baran, Ilya; Alexa, Marc; Matusik, Wojciech (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      SHADOWPIX are white surfaces that display several prescribed images formed by the self-shadowing of the surface when lit from certain directions. The effect is surprising and not commonly seen in the real world. We present ...
    • crdbrd: Shape Fabrication by Sliding Planar Slices 

      Hildebrand, Kristian; Bickel, Bernd; Alexa, Marc (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We introduce an algorithm and representation for fabricating 3D shape abstractions using mutually intersecting planar cut-outs. The planes have prefabricated slits at their intersections and are assembled by sliding them ...
    • Pixel Art with Refracted Light by Rearrangeable Sticks 

      Yue, Yonghao; Iwasaki, Kei; Chen, Bing-Yu; Dobashi, Yoshinori; Nishita, Tomoyuki (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Pixel art is a kind of digital art that through per-pixel manipulation enables production of a diverse array of artistic images. In this paper, we present a new way for people to experience and express pixel art. Our digital ...
    • Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes 

      Jarabo, Adrian; Eyck, Tom Van; Sundstedt, Veronica; Bala, Kavita; Gutierrez, Diego; O'Sullivan, Carol (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Rendering realistic illumination effects for complex animated scenes with many dynamic objects or characters is computationally expensive. Yet, it is not obvious how important such accurate lighting is for the overall ...
    • Unsharp Masking, Countershading and Halos: Enhancements or Artifacts? 

      Trentacoste, Matthew; Mantiuk, Rafal; Heidrich, Wolfgang; Dufrot, Florian (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Countershading is a common technique for local image contrast manipulations, and is widely used both in automatic settings, such as image sharpening and tonemapping, as well as under artistic control, such as in paintings ...
    • NoRM: No-Reference Image Quality Metric for Realistic Image Synthesis 

      Herzog, Robert; Cadík, Martin; Aydin, Tunç O.; Kim, Kwang In; Myszkowski, Karol; Seidel, Hans-Peter (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Synthetically generating images and video frames of complex 3D scenes using some photo-realistic rendering software is often prone to artifacts and requires expert knowledge to tune the parameters. The manual work required ...
    • Perceptually Linear Parameter Variations 

      Lindow, Norbert; Baum, Daniel; Hege, Hans-Christian (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Most visual analysis tasks require interactive adjustment of parameter values. In general, a linear variation of a parameter, using for instance a GUI slider, changes the visual result in a perceptually non-linear way. ...
    • A Computational Model of Afterimages 

      Ritschel, Tobias; Eisemann, Elmar (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Afterimages are optical illusions, particularly well perceived when fixating an image for an extended period of time and then looking at a neutral background, where an inverted copy of the original stimulus appears. The ...
    • Data-Driven Estimation of Cloth Simulation Models 

      Miguel, Eder; Bradley, Derek; Thomaszewski, Bernhard; Bickel, Bernd; Matusik, Wojciech; Otaduy, Miguel A.; Marschner, Steve (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Progress in cloth simulation for computer animation and apparel design has led to a multitude of deformation models, each with its own way of relating geometry, deformation, and forces. As simulators improve, differences ...
    • Super-Clothoids 

      Bertails-Descoubes, Florence (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Piecewise clothoids are 2D curves with continuous, piecewise linear curvature. Due to their smoothness properties, they have been extensively used in road design and robot path planning, as well as for the compact ...
    • Manipulation of Flexible Objects by Geodesic Control 

      Wang, He; Komura, Taku (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We propose an effective and intuitive method for controlling flexible models such as ropes and cloth. Automating manipulation of such flexible objects is not an easy task due to the high dimensionality of the objects and ...
    • Realistic Following Behaviors for Crowd Simulation 

      Lemercier, Samuel; Jelic, Asja; Kulpa, Richard; Hua, Jiale; Fehrenbach, Jérôme; Degond, Pierre; Appert-Rolland, Cécile; Donikian, Stéphane; Pettré, Julien (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      While walking through a crowd, a pedestrian experiences a large number of interactions with his neighbors. The nature of these interactions is varied, and it has been observed that macroscopic phenomena emerge from the ...