Now showing items 101-120 of 249

    • Soft Maps Between Surfaces 

      Solomon, Justin; Nguyen, Andy; Butscher, Adrian; Ben-Chen, Mirela; Guibas, Leonidas (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      The problem of mapping between two non-isometric surfaces admits ambiguities on both local and global scales. For instance, symmetries can make it possible for multiple maps to be equally acceptable, and stretching, slippage, ...
    • Finding Surface Correspondences Using Symmetry Axis Curves 

      Liu, Tianqiang; Kim, Vladimir G.; Funkhouser, Thomas (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      In this paper, we propose an automatic algorithm for finding a correspondence map between two 3D surfaces. The key insight is that global reflective symmetry axes are stable, recognizable, semantic features of most real-world ...
    • Microtiles: Extracting Building Blocks from Correspondences 

      Kalojanov, Javor; Bokeloh, Martin; Wand, Michael; Guibas, Leonidas; Seidel, Hans-Peter; Slusallek, Philipp (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      In this paper, we develop a theoretical framework for characterizing shapes by building blocks. We address two questions: First, how do shape correspondences induce building blocks? For this, we introduce a new representation ...
    • Smooth Shape-Aware Functions with Controlled Extrema 

      Jacobson, Alec; Weinkauf, Tino; Sorkine, Olga (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Functions that optimize Laplacian-based energies have become popular in geometry processing, e.g. for shape deformation, smoothing, multiscale kernel construction and interpolation. Minimizers of Dirichlet energies, or ...
    • Nonrigid Matching of Undersampled Shapes via Medial Diffusion 

      Berger, Matthew; Silva, Claudio T. (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We introduce medial diffusion for the matching of undersampled shapes undergoing a nonrigid deformation. We construct a diffusion process with respect to the medial axis of a shape, and use the quantity of heat diffusion ...
    • Flexible Developable Surfaces 

      Solomon, Justin; Vouga, Etienne; Wardetzky, Max; Grinspun, Eitan (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We introduce a discrete paradigm for developable surface modeling. Unlike previous attempts at interactive developable surface modeling, our system is able to enforce exact developability at every step, ensuring that users ...
    • Preface and Table of Contents 

      Eitan Grinspun and Niloy Mitra (The Eurographics Association and Blackwell Publishing Ltd., 2012)
    • Gamut Mapping Spatially Varying Reflectance with an Improved BRDF Similarity Metric 

      Pereira, Thiago; Rusinkiewicz, Szymon (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Recent spatially varying reflectance (svBRDF) printing systems can reproduce an input document as a combination of matte, glossy and metallic inks. Due to the limited number of inks, this reproduction process incurs some ...
    • Example-Based Fractured Appearance 

      Glondu, Loeiz; Muguercia, Lien; Marchal, Maud; Bosch, Carles; Rushmeier, Holly; Dumont, Georges; Drettakis, George (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      A common weathering effect is the appearance of cracks due to material fractures. Previous exemplar-based aging and weathering methods have either reused images or sought to replicate observed patterns exactly. We introduce ...
    • ISHair: Importance Sampling for Hair Scattering 

      Ou, Jiawei; Xie, Feng; Krishnamachari, Parashar; Pellacini, Fabio (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present an importance sampling method for the bidirectional scattering distribution function (bsdf) of hair. Our method is based on the multi-lobe hair scattering model presented by Sadeghi et al. [SPJT10]. We reduce ...
    • Accurate Fitting of Measured Reflectances Using a Shifted Gamma Micro-facet Distribution 

      Bagher, Mohammad Mahdi; Soler, Cyril; Holzschuch, Nicolas (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Material models are essential to the production of photo-realistic images. Measured BRDFs provide accurate representation with complex visual appearance, but have larger storage cost. Analytical BRDFs such as Cook- Torrance ...
    • Importance Sampling Techniques for Path Tracing in Participating Media 

      Kulla, Christopher; Fajardo, Marcos (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We introduce a set of robust importance sampling techniques which allow efficient calculation of direct and indirect lighting from arbitrary light sources in both homogeneous and heterogeneous media. We show how to distribute ...
    • Fast Generation of Approximate Blue Noise Point Sets 

      Kalantari, Nima Khademi; Sen, Pradeep (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Poisson-disk sampling is a popular sampling method because of its blue noise power spectrum, but generation of these samples is computationally very expensive. In this paper, we propose an efficient method for fast generation ...
    • Analytic Tangent Irradiance Environment Maps for Anisotropic Surfaces 

      Mehta, Soham Uday; Ramamoorthi, Ravi; Meyer, Mark; Hery, Christophe (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      Environment-mapped rendering of Lambertian isotropic surfaces is common, and a popular technique is to use a quadratic spherical harmonic expansion. This compact irradiance map representation is widely adopted in interactive ...
    • A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions 

      Palma, Gianpaolo; Callieri, Marco; Dellepiane, Matteo; Scopigno, Roberto (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present a statistical method for the estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) of an object with complex geometry, starting from video sequences acquired with fixed but ...
    • Surface Relief Analysis for Illustrative Shading 

      Ammann, Lucas; Barla, Pascal; Guennebaud, Gaël; Granier, Xavier; Reuter, Patrick (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      In this paper, we present an analysis technique that leverages the complexity found in detailed 3D models for illustrative shading purposes. Given a smooth base surface with relief, it locates relief features (concavities, ...
    • A Stylized Approach for Pencil Drawing from Photographs 

      Yang, Heekyung; Kwon, Yunmi; Min, Kyungha (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present a stylized scheme that produces pencil drawings in a range of styles from an image. To produce controllable pencil drawing effects and remedy the problems of existing convolution-based schemes, we develop a swing ...
    • Tessellation-Independent Smooth Shadow Boundaries 

      Mattausch, Oliver; Scherzer, Daniel; Wimmer, Michael; Igarashi, Takeo (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We propose an efficient and light-weight solution for rendering smooth shadow boundaries that do not reveal the tessellation of the shadow-casting geometry. Our algorithm reconstructs the smooth contours of the underlying ...
    • Parameterization-Aware MIP-Mapping 

      Manson, Josiah; Schaefer, Scott (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present a method of generating mipmaps that takes into account the distortions due to the parameterization of a surface. Existing algorithms for generating mipmaps assume that the texture is isometrically mapped to the ...
    • Geometry Presorting for Implicit Object Space Partitioning 

      Eisemann, Martin; Bauszat, Pablo; Guthe, Stefan; Magnor, Marcus (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      We present a new data structure for object space partitioning that can be represented completely implicitly. The bounds of each node in the tree structure are recreated at run-time from the scene objects contained therein. ...