Browsing EG 2016 - Short Papers by Subject "I.3.0 [Simulation and Modeling]"
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Drift-Diffusion Based Real-Time Dynamic Terrain Deformation
(The Eurographics Association, 2016)In the natural world, terrains are dynamic entities which change their morphology due to their interaction with other agents in the environment. However, in real-time applications terrains are often represented as static ...