Browsing EG 2016 - Short Papers by Subject "Animation"
Now showing items 1-2 of 2
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Example-based Body Model Optimization and Skinning
(The Eurographics Association, 2016)In this paper, we present an example-based framework for the generation of a realistic kinematic 3D human body model that optimizes shape, pose and skinning parameters. For enhanced realism, the skinning is realized as a ... -
Robust Transmission of Motion Capture Data using Interleaved LDPC and Inverse Kinematics
(The Eurographics Association, 2016)Recent advances in smart-sensor technology have improved precision in Motion Capture (MoCap) data for realistic animation. However, precision also imposes challenges on bandwidth. While research efforts have focussed on ...