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Non-realistic 3D object stylization
(ACM, 2014)
In this paper we introduce the novel paradigm of non-realistic 3D stylization, where the expressiveness of a given 3D model is manifested in the 3D shape itself, rather than only in its rendering. We analyze the input model ...
Line-based rendering with truchet-like tiles
(ACM, 2014)
We explore the use of Truchet-like tiles (tiles with half area shaded) for single-tone (monochrome) line-based rendering of maps. We borrow concepts from information theory to develop some qualitative and quantitative ...
What does water look like?
(ACM, 2014)
What makes images of water look like water? We conducted four psychophysical experiments to isolate perceptual qualities that make water easy to recognize. Water recognition is facilitated by colour and by three patterns ...