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dc.contributor.authorWörister, Michaelen_US
dc.contributor.authorSteinlechner, Haralden_US
dc.contributor.authorMaierhofer, Stefanen_US
dc.contributor.authorTobler, Robert F.en_US
dc.contributor.editorKayvon Fatahalian and Christian Theobalten_US
dc.date.accessioned2016-02-18T11:23:03Z
dc.date.available2016-02-18T11:23:03Z
dc.date.issued2013en_US
dc.identifier.isbn978-1-4503-2135-8en_US
dc.identifier.issn2079-8687en_US
dc.identifier.urihttp://dx.doi.org/10.1145/2492045.2492051en_US
dc.description.abstractIn order to provide a highly performant rendering system while maintaining a scene graph structure with a high level of abstraction, we introduce improved rendering caches, that can be updated incrementally without any scene graph traversal. The basis of this novel system is the use of a dependency graph, that can be synthesized from the scene graph and links all sources of changes to the affected parts of rendering caches. By using and extending concepts from w incremental computation we minimize the computational overhead for performing the necessary updates due to changes in any inputs. This makes it possible to provide a high-level semantic scene graph, while retaining the opportunity to apply a number of known optimizations to the rendering caches even for dynamic scenes. Our evaluation shows that the resulting rendering system is highly competitive and provides good rendering performance for scenes ranging from completely static geometry all the way to completely dynamic geometry.en_US
dc.publisherACMen_US
dc.subjectCR Categoriesen_US
dc.subjectI.3.2 [Computer Graphics]en_US
dc.subjectGraphics Systems Keywordsen_US
dc.subjectrenderingen_US
dc.subjectoptimisationen_US
dc.subjectsceneen_US
dc.subjectgraphen_US
dc.titleLazy Incremental Computation for Efficient Scene Graph Renderingen_US
dc.description.seriesinformationEurographics/ ACM SIGGRAPH Symposium on High Performance Graphicsen_US
dc.description.sectionheadersFast Interactive Systemsen_US
dc.identifier.doi10.1145/2492045.2492051en_US
dc.identifier.pages53-62en_US


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