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dc.contributor.authorMcCann, Michaelen_US
dc.contributor.authorPuk, Richarden_US
dc.contributor.authorHudson, Alanen_US
dc.contributor.authorMelton, Rexen_US
dc.contributor.authorBrutzman, Donen_US
dc.contributor.editorDieter W. Fellner and Alexei Sourin and Johannes Behr and Krzysztof Walczaken_US
dc.date.accessioned2016-02-16T10:02:33Z
dc.date.available2016-02-16T10:02:33Z
dc.date.issued2009en_US
dc.identifier.isbn978-1-60558-432-4en_US
dc.identifier.urihttp://dx.doi.org/10.1145/1559764.1559788en_US
dc.description.abstractThe Geospatial Component of the X3D Standard suffers from some deficiencies that prevent its wider adoption. This paper addresses two of these deficiencies. The first problem is that in order to reduce spatial jitter content must be built with regionally defined GeoOrigin nodes. This approach is fine for localized regional geospatial data visualization requirements, but fails for accurately viewing data in a global context or for combining content with different GeoOrigins. The second problem is the limited options for providing terrain data to the browser for rendering. The GeoLOD node is not the optimal solution for allowing the X3D browser to render terrain data in a high performing manner. This paper presents solutions to these problems for consideration by the Web3D community.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCR Categoriesen_US
dc.subjectI.3.7 [Computing Methodologies]en_US
dc.subjectComputer Graphicsen_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.titleProposed Enhancements to the X3D Geospatial Componenten_US
dc.description.seriesinformationInternational Conference on 3D Web Technologyen_US
dc.description.sectionheadersGeospatial Applicationsen_US
dc.identifier.doi10.1145/1559764.1559788en_US
dc.identifier.pages155-158en_US


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