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dc.contributor.authorKurmos, Liamen_US
dc.contributor.authorJohn, Nigel W.en_US
dc.contributor.authorRoberts, Jonathan C.en_US
dc.contributor.editorDieter W. Fellner and Alexei Sourin and Johannes Behr and Krzysztof Walczaken_US
dc.date.accessioned2016-02-16T10:02:31Z
dc.date.available2016-02-16T10:02:31Z
dc.date.issued2009en_US
dc.identifier.isbn978-1-60558-432-4en_US
dc.identifier.urihttp://dx.doi.org/10.1145/1559764.1559768en_US
dc.description.abstractHaptics force-feedback technology is fast becoming a consumer product and no longer only found in research laboratories. The emergence of the budget Falcon device (Novint Technologies, Inc., USA) represents a key step in the dissemination of haptics technology as it offers this functionality to home users, in particular to games players. Haptics has the potential to revolutionise the Human Computer Interface if novel and creative software solutions can be found to utilise it. Currently developing for haptics requires low level programming knowledge, which is often a barrier to uptake. This paper looks at how haptics support can be integrated into an X3D authored virtual world using an open source haptics library via the Scene Authoring Interface (SAI). We supply a partial implementation of a Java wrapping to the HAPI open-source haptics library and provide a demonstration of its use within the Xj3D browser through SAI. This work is intended to contribute to a possible future haptics extension of the ISO X3D standard.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCR Categoriesen_US
dc.subjectH.5.2 [Information Interfaces and Presentation (e.g.en_US
dc.subjectHCI)]en_US
dc.subjectUser Interfacesen_US
dc.subjectGraphical User Interfacesen_US
dc.subjectHaptic I/Oen_US
dc.titleIntegration of Haptics with Web3D using the SAIen_US
dc.description.seriesinformationInternational Conference on 3D Web Technologyen_US
dc.description.sectionheadersHaptics and Interactionen_US
dc.identifier.doi10.1145/1559764.1559768en_US
dc.identifier.pages25-32en_US


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