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An Ontological Model for Conservation-restoration of Cultural Objects
(IEEE, 2015)
In this paper we present a domain ontology dedicated to the conservation-restoration process of cultural objects. We particularly focus on the development of the elements related to events affecting a cultural object.
Digital Panorama
(IEEE, 2015)
In 1787 it was Robert Barker to invent the term Panorama, still used to today all over the world to determine a large view, up until 360 degrees. His show has traveled European cities and the American new frontier, letting ...
Augmented Reality and Storytelling in Heritage - Application to Public Gardens
(IEEE, 2015)
Gardens, given its location, history, fauna, flora and environmental scenography, are places that are part of a natural heritage with its own cultural identity. These places are object of preservation, study and dissemination, ...
Application of georeferenced Archaeological Information Systems for Archaeological Digital Heritage - The Auxiliary Fortress of Carnuntum (Lower Austria)
(IEEE, 2015)
Non-destructive prospection methods provide a powerful toolbox to explore Archaeological Heritage while it is still protected untouched below the actual surface. Due to recent technical developments in high resolution large ...
Exploiting Program Guides for Contextualisation
(IEEE, 2015)
Archives of cultural heritage organisations typically consist of collections in various formats (e.g. photos, video, texts) that are inherently related. Often, such disconnected collections represent value in itself but ...
Remote Sensing Applied to the Study of the Cultural and Natural Heritage in the Mesoamerican Corridor
(IEEE, 2015)
The aim of this work is an approach using multisource remote sensing techniques to study and to evaluate the natural and cultural heritage within the framework of a global research in the Mesoamerican Corridor. Remote ...
A Realistic Gamification Attempt for the Ancient Agora of Athens
(IEEE, 2015)
Digital technologies have affected significantly many fields of computer graphics such as Serious Games. These games are used for educational proposes in many scientific areas one of which is Digital Cultural Heritage. 3D ...