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Practical Anisotropic Geodesy
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
The computation of intrinsic, geodesic distances and geodesic paths on surfaces is a fundamental low-level building block in countless Computer Graphics and Geometry Processing applications. This demand led to the development ...
Noise-Adaptive Shape Reconstruction from Raw Point Sets
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We propose a noise-adaptive shape reconstruction method specialized to smooth, closed shapes. Our algorithm takes as input a defect-laden point set with variable noise and outliers, and comprises three main steps. First, ...
An Operator Approach to Tangent Vector Field Processing
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
In this paper, we introduce a novel coordinate-free method for manipulating and analyzing vector fields on discrete surfaces. Unlike the commonly used representations of a vector field as an assignment of vectors to the ...
Sparse Iterative Closest Point
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Rigid registration of two geometric data sets is essential in many applications, including robot navigation, surface reconstruction, and shape matching. Most commonly, variants of the Iterative Closest Point (ICP) algorithm ...
Fitting Polynomial Volumes to Surface Meshes with Voronoï Squared Distance Minimization
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We propose a method for mapping polynomial volumes. Given a closed surface and an initial template volume grid, our method deforms the template grid by fitting its boundary to the input surface while minimizing a volume ...
Animation-Aware Quadrangulation
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
Geometric meshes that model animated characters must be designed while taking into account the deformations that the shape will undergo during animation. We analyze an input sequence of meshes with point-to-point correspondence, ...
Connectivity Editing for Quad-Dominant Meshes
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We propose a connectivity editing framework for quad-dominant meshes. In our framework, the user can edit the mesh connectivity to control the location, type, and number of irregular vertices (with more or fewer than four ...
Semantizing Complex 3D Scenes using Constrained Attribute Grammars
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We propose a new approach to automatically semantize complex objects in a 3D scene. For this, we define an expressive formalism combining the power of both attribute grammars and constraint. It offers a practical conceptual ...