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Specular Lobe‐Aware Filtering and Upsampling for Interactive Indirect Illumination
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
Although geometry‐aware filtering and upsampling have often been used for interactive or real‐time rendering, they are unsuitable for glossy surfaces because shading results strongly depend on the bidirectional reflectance ...
Non‐Local Image Inpainting Using Low‐Rank Matrix Completion
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
.In this paper, we propose a highly accurate inpainting algorithm which reconstructs an image from a fraction of its pixels. Our algorithm is inspired by the recent progress of non‐local image processing techniques following ...