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A Survey of Physically Based Simulation of Cuts in Deformable Bodies
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
Virtual cutting of deformable bodies has been an important and active research topic in physically based modelling and simulation for more than a decade. A particular challenge in virtual cutting is the robust and efficient ...
Erratum
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
Issue Information
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
Interactive Procedural Modelling of Coherent Waterfall Scenes
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
Combining procedural generation and user control is a fundamental challenge for the interactive design of natural scenery. This is particularly true for modelling complex waterfall scenes where, in addition to taking charge ...
A Survey on Data‐Driven Video Completion
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
Image completion techniques aim to complete selected regions of an image in a natural looking manner with little or no user interaction. Video Completion, the space–time equivalent of the image completion problem, inherits ...
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
A person's emotions and state of mind are apparent in their face and eyes. As a Latin proverb states: ‘The face is the portrait of the mind; the eyes, its informers’. This presents a significant challenge for Computer ...
Specular Lobe‐Aware Filtering and Upsampling for Interactive Indirect Illumination
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
Although geometry‐aware filtering and upsampling have often been used for interactive or real‐time rendering, they are unsuitable for glossy surfaces because shading results strongly depend on the bidirectional reflectance ...
Saliency‐Preserving Slicing Optimization for Effective 3D Printing
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
We present an adaptive slicing scheme for reducing the manufacturing time for 3D printing systems. Based on a new saliency‐based metric, our method optimizes the thicknesses of slicing layers to save printing time and ...
Optimization‐Based Gradient Mesh Colour Transfer
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
In vector graphics, gradient meshes represent an image object by one or more regularly connected grids. Every grid point has attributes as the position, colour and gradients of these quantities specified. Editing the ...
Forecast Verification and Visualization based on Gaussian Mixture Model Co‐estimation
(Copyright © 2015 The Eurographics Association and John Wiley & Sons Ltd., 2015)
Precipitation forecast verification is essential to the quality of a forecast. The Gaussian mixture model (GMM) can be used to approximate the precipitation of several rain bands and provide a concise view of the data, ...