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Real-time Animation of Sand-Water Interaction
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely been noticed despite their visual importance ...
A Fast Simulation Method Using Overlapping Grids for Interactions between Smoke and Rigid Objects
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
Recently, many techniques using computational fluid dynamics have been proposed for the simulation of natural phenomena such as smoke and fire. Traditionally, a single grid is used for computing the motion of fluids. When ...
GPU-based Fast Ray Casting for a Large Number of Metaballs
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle-based simulations have been often visualized ...