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The Bounced Z-buffer for Indirect Visibility
(The Eurographics Association, 2015)
Synthesizing images of animated scenes with indirect illumination and glossy materials at interactive frame rates commonly ignores indirect shadows. In this work we extend a class of indirect lighting algorithms that splat ...
Hierarchical Hashing for Pattern Search in 3D Vector Fields
(The Eurographics Association, 2015)
The expressiveness of many visualization methods for 3D vector fields is often limited by occlusion, i.e., interesting flow patterns hide each other or are hidden by laminar flow. Automatic detection of patterns in 3D ...