Browsing PG2015short by Subject "I.3.7 [Computer Graphics]"
Now showing items 1-4 of 4
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Accelerating Graph-based Path Planning Through Waypoint Clustering
(The Eurographics Association, 2015)Modern Computer Graphics applications commonly feature very large virtual environments and diverse characters which perform different kinds of motions. To accelerate path planning in such scenario, we propose subregion ... -
Adaptive Hierarchical Shape Matching
(The Eurographics Association, 2015)In this paper, we present an adaptive hierarchical method allowing users to interact with geometrically complex 3D deformable objects based on an extended shape matching approach. Our method extends the existing multiresolution ... -
Complex Modulation Computer-Generated Hologram with Occlusion Effect by a Fast Hybrid Point-source/Wave-field Approach
(The Eurographics Association, 2015)We propose a fast Computer-Generated Hologram (CGH) computation method with occlusion effect based on a hybrid point-source/wave-field approach. Whereas previously proposed methods tried to reduce the computational complexity ... -
Modal Space Subdivision for Physically-plausible 4D Shape Sequence Completion from Sparse Samples
(The Eurographics Association, 2015)Subdivision techniques are powerful and ubiquitous in generating smooth surfaces from coarse 3D polygonal models, yet space-time subdivision remains unexplored when the goal is to produce dense physically-realistic shape ...