Browsing 34-Issue 2 by Subject "and texture"
Now showing items 1-3 of 3
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Compressive Image Reconstruction in Reduced Union of Subspaces
(The Eurographics Association and John Wiley & Sons Ltd., 2015)We present a new compressed sensing framework for reconstruction of incomplete and possibly noisy images and their higher dimensional variants, e.g. animations and light-fields. The algorithm relies on a learning-based ... -
IlluminationCut
(The Eurographics Association and John Wiley & Sons Ltd., 2015)We present a novel algorithm, IlluminationCut, for rendering images using the many-lights framework. It handles any light source that can be approximated with virtual point lights (VPLs) as well as highly glossy materials. ... -
Partitioned Shadow Volumes
(The Eurographics Association and John Wiley & Sons Ltd., 2015)Real-time shadows remain a challenging problem in computer graphics. In this context, shadow algorithms generally rely either on shadow mapping or shadow volumes. This paper rediscovers an old class of algorithms that build ...