EG 2015 - Tutorials
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Track 1
3D Video: from Capture to Interactive Display
[full
paper ] [meta data
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Track 2
Eye Tracking Visualization
[full
paper ] [meta data
]
Track 3
Position-Based Simulation Methods in Computer Graphics
[full
paper ] [meta data
]
Track 4
Meshless Interpolations for Computer Graphics, Visualization and Games
[full
paper ] [meta data
]
Track 5
Tools and Techniques for Direct Volume Interaction
[full
paper ] [meta data
]
Recent Submissions
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Tools and Techniques for Direct Volume Interaction
(The Eurographics Association, 2015)Volumetric data, continuous as well as scattered, are close to ubiquitous in natural sciences, medicine and engineering. While the visualization of such data itself is not straightforward, interaction with and manipulation ... -
Meshless Interpolations for Computer Graphics, Visualization and Games
(The Eurographics Association, 2015)Meshless Interpolations for Computer Graphics, Visualization and Games: An Informal Introduction -
Position-Based Simulation Methods in Computer Graphics
(The Eurographics Association, 2015)The physically-based simulation of mechanical effects has been an important research topic in computer graphics for more than two decades. Classical methods in this field discretize Newton’s second law and determine different ... -
Eye Tracking Visualization
(The Eurographics Association, 2015)Eye tracking has become a widely used method to analyze user behavior in marketing, neuroscience, human-computer interaction, and visualization research. Apart from measuring completion times and recording accuracy rates ... -
3D Video: from Capture to Interactive Display
(The Eurographics Association, 2015)While 3D vision and 3D/4D imaging has existed for many years, the use of 3D cameras and video-based modeling by the film industry and recent access to cheap contactless control devices has induced an explosion of interest ... -
EUROGRAPHICS 2015: Tutorials Frontmatter
(Eurographics Association, 2015)