Now showing items 21-25 of 25

    • Inherent Noise-Aware Insect Swarm Simulation 

      Wang, Xinjie; Jin, Xiaogang; Deng, Zhigang; Zhou, Linling (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Collective behaviour of winged insects is a wondrous and familiar phenomenon in the real world. In this paper, we introduce a highly efficient field-based approach to simulate various insect swarms. Its core idea is to ...
    • A Survey on Procedural Modelling for Virtual Worlds 

      Smelik, Ruben M.; Tutenel, Tim; Bidarra, Rafael; Benes, Bedrich (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Procedural modelling deals with (semi-)automatic content generation by means of a program or procedure. Among other advantages, its data compression and the potential to generate a large variety of detailed content with ...
    • A Weighted Delaunay Triangulation Framework for Merging Triangulations in a Connectivity Oblivious Fashion 

      Silva, Luis F.; Scheidegger, Luiz F.; Etiene, Tiago; Comba, João L. D.; Nonato, Luis G.; Silva, Cláudio T. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Simplicial meshes are useful as discrete approximations of continuous spaces in numerical simulations. In some applications, however, meshes need to be modified over time. Mesh update operations are often expensive and ...
    • Greedy Geometric Algorithms for Collection of Balls, with Applications to Geometric Approximation and Molecular Coarse-Graining 

      Cazals, F.; Dreyfus, T.; Sachdeva, S.; Shah, N. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Choosing balls that best approximate a 3D object is a non-trivial problem. To answer it, we first address the inner approximation problem, which consists of approximating an object FO defined by a union of n balls with k ...
    • Editorial 

      Holly Rushmeier and Oliver Deussen (The Eurographics Association and Blackwell Publishing Ltd., 2014)