Browsing WEB3D09 by Subject "and texture"
Now showing items 1-1 of 1
-
GPU-based Real-time On-surface Droplet Flow in X3D
(The Eurographics Association, 2009)This paper presents a method for the GPU-based real-time simulation of droplet flows on 3D surfaces. It is also outlined, how this approach can be embedded into X3D. Therefore, a concept and its implementation is presented, ...