Now showing items 1-2 of 2

    • Investigating Occlusion and Discretization Problems in Image-Based Blurring Techniques 

      Barsky, Brian (The Eurographics Association, 2003)
      Traditional computer graphics methods render images that appear sharp at all depths. Adding blur can add realism to a scene, provide a sense of scale, and draw a viewer's attention to a particular region of a scene. Our ...
    • Realistic Real-Time Hair Simulation and Rendering 

      Jung, Yvonne; Rettig, Alexander; Klar, Oliver; Lehr, Timo (The Eurographics Association, 2005)
      We present a method for realistic rendering and simulation of human hair in real-time, which is suitable for the use in complex virtual reality applications. Neighbouring hairs are combined into wisps and animated with our ...