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An Efficient Surface Reconstruction Pipeline for Particle-Based Fluids
(The Eurographics Association, 2012)
In this paper we present an efficient surface reconstruction pipeline for particle-based fluids such as smoothed particle hydrodynamics. After the scalar field computation and the marching cubes based triangulation, we ...
High-Resolution Simulation of Granular Material with SPH
(The Eurographics Association, 2012)
We present an efficient framework for simulating granular material with high visual detail. Our model solves the computationally and numerically critical forces on a coarsely sampled particle simulation. We incorporate a ...