Browsing vriphys: Workshop in Virtual Reality Interactions and Physical Simulations by Subject "animation"
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Inverse Kinematic Solutions for Articulated Characters using Massively Parallel Architectures and Differential Evolutionary Algorithms
(The Eurographics Association, 2017)This paper presents a Differential Evolutionary (DE) algorithm for solving multi-objective kinematic problems (e.g., end-effector locations, centre-of-mass and comfort factors). Inverse kinematic problems in the context ... -
Real-time Landscape-size Convective Clouds Simulation and Rendering
(The Eurographics Association, 2017)This paper presents an efficient, physics-based procedural model for the real-time animation and visualization of cumulus clouds at landscape size. We couple a coarse Lagrangian model of air parcels with a procedural ...