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Graphical Interface Models for Procedural Mesh Growing
(The Eurographics Association, 2010)
Procedural modeling allows to create highly complex 3D scenes from a small set of construction rules, which has several advantages over storing the full data of an object. The most important ones are a very small memory ...
Massively Parallel Multiclass Object Recognition
(The Eurographics Association, 2010)
We present a massively parallel object recognition system based on a cortex-like structure. Due to its nature, this general, biologically motivated system can be parallelized efficiently on recent many-core graphics ...