Now showing items 41-60 of 69

    • Virtual Romans: Virtual Reconstruction of Roman Leicester (Ratae Corieltauvorum) 210 AD 

      Higgett, Nick; Baines, Emily; Everitt, Dave; Saucedo, Gerardo; Tatham, Eric (The Eurographics Association, 2012)
      This paper presents preliminary results and progress on the Virtual Romans project. The aim of this project is to explore the potential for creative technologies to present life in Roman Leicester (Ratae Corieltavorum) ...
    • Towards an Affordable Markerless Acquisition of Intangible Contemporary Dance Choreographies at Large-Scaled Stages 

      Kahn, Svenja; Keil, Jens; Zoellner, Michael; Mueller, Benedikt (The Eurographics Association, 2012)
      While the documentation and preservation of rigid cultural heritage objects has become much easier with technologies such as 3D scanning or photogrammetry technologies, the digitalization of 3D intangible moving content ...
    • Conveying Archaeological Contexts to Museum Visitors: Case Study Pergamon Exhibition 

      Klindt, Marco; Prohaska, Steffen; Baum, Daniel; Hege, Hans-Christian (The Eurographics Association, 2012)
      Reconnecting the audience of an exhibition to the archaeological context of ancient artefacts and explaining their reception histories is a great challenge. Employing digital devices to support the understanding of connections ...
    • Low Cost System for Management and Visualization of the Medieval and Modern Heritage of Madrid (Spain) 

      Zancajo, Julio J.; Mostaza, Teresa; Ojeda, Juan-Carlos; Velázquez, R.; Farjas, Mercedes (The Eurographics Association, 2012)
      This paper approaches the question of the management of heritage information by using low-cost systems. The aim is to reduce costs by using Free Software -if possible, Open Source software, for the management and visualization ...
    • Mobile Technologies and the Use of Augmented Reality for Saving the Immaterial Heritage 

      Gheorghiu, Dragos; Stefan, Livia (The Eurographics Association, 2012)
      The present paper discusses the importance of immaterial heritage in the contemporary world and its preservation and transmission using AR techniques. A special case of immaterial heritage is represented by traditional ...
    • The Use of Traditional and Computer-based Visualization in Archaeology: a User Survey 

      Bernardes, Paulo; Madeira, Joaquim; Martins, Manuela; Meireles, José (The Eurographics Association, 2012)
      Visualization methods are commonly used during the successive stages of the archaeological process. However, it is difficult to determine which methods are more intensively used in each stage and, also, which stage of the ...
    • Including Links in Linked Data: CIDOC-CRM and the Fourth T. Berners-Lee Rule 

      D'Andrea, Andrea (The Eurographics Association, 2012)
      The latest advancements in the semantic technologies are pushing many scholars towards new challenges, mainly in the field of data-sharing and data-integration. The introduction of the Linked Open Data (LOD) paradigm has ...
    • Browsing Historical Pompeian Watercolours Through a Google Earth-based Meta Interface: Luigi Bazzani's Exhibition 

      Coralini, A.; Guidazzoli, Antonella; Liguori, Maria Chiara; Baglivo, A.; Spigarolo, Micaela (The Eurographics Association, 2012)
      A Google-Earth-based meta interface provides the traditional text-based access to cultural repo DB with an easy and quick way for gaining insight into the full available data. Developed at Cineca for the Department of ...
    • Visualising Stonehenge: A Virtual Archaeology 

      Abbott, Marcus (The Eurographics Association, 2012)
      This paper summarises the results of a virtual archaeological analysis on the stones at Stonehenge. Based on laser scan survey, all observations and discoveries were made in the virtual world. The results of this project ...
    • Visualizing Williamsburg: Modeling an Early American City in 2D and 3D 

      Fischer, Lisa E. (The Eurographics Association, 2011)
      Williamsburg, the capital of Virginia from 1699 to 1780, has been the subject of extensive research for more than eighty years. However this research has never been assimilated to look at the development of this planned ...
    • A Blender Open Pipeline for a 3D Animated Historical Short Film 

      Ponti, Francesca Delli; Guidazzoli, Antonella; Imboden, Silvano; Liguori, Maria Chiara (The Eurographics Association, 2011)
      ''APA and the History of Bologna'' is the first 3D stereo movie made with Blender according to high philological standards and related to the history of an entire city with four different geo-referenced historical digital ...
    • Serious Games for Cultural Heritage: the GaLA Activities 

      Mortara, Michela; Bellotti, Francesco; Berta, Riccardo; Catalano, Chiara Eva; Fiucci, Giusy; Houry-Panchetti, Minica; Petridis, Panagiotis (The Eurographics Association, 2011)
      The European Union is increasingly investing in new techniques for the acquisition, preservation and fruition of Virtual Heritage. In addition, Serious Games (games designed with an educational purpose) are an emerging way ...
    • Multi-touch Rocks: Playing with Tangible Virtual Heritage in the Museum -- First User Tests 

      Seidl, Markus; Judmaier, P.; Baker, F.; Chippindale, C.; Egger, U.; Jax, N.; Weis, C.; Grubinger, M.; Seidl, G. (The Eurographics Association, 2011)
      More than 50.000 petroglyphs are engraved in rock panels on the flanks of the UNESCO world heritage site Val Camonica (Northern Italy). The engravings are not always visible and are often on steep slopes on which it is ...
    • Usability Evaluation of a Prototype iPhone App for Osaka Castle Museum: Outcomes and Reflections 

      Carillo, Erminia; Chikama, Masaki; Kadobayashi, Rieko; Shimojo, Shinji; Pemberton, Lyn; Rodriguez-Echavarria, Karina; Arnold, David (The Eurographics Association, 2011)
      The evaluation of the effectiveness of new technologies for cultural heritage is becoming increasingly relevant, as the number of tools and media for public presentation grows rapidly across the world. Amongst these ...
    • Walking, Learning, Enjoying. Mobile Technology on the Trail of Design Masterpieces 

      Spallazzo, Davide; Ceconello, Mauro; Lenz, R. (The Eurographics Association, 2011)
      The paper describes Looking for Achille Castiglioni - LfAC - a mobile location-based application designed to lead visitors to the discovery of Achille Castiglioni's projects in downtown Milan. The renowned architect and ...
    • A London Charter's Visualization: The Ancient Hellenistic-Roman Theatre in Paphos 

      Georgiou, Ropertos; Hermon, Sorin (The Eurographics Association, 2011)
      The paper presents an attempt at reconstructing the architectural history of an ancient building taking into consideration the London Charter's principles. The case-study is the Hellenistic - Roman theatre of Paphos, Cyprus ...
    • The V-City Project 

      Himmelstein, Jesse; Balet, Olivier; Ganovelli, Fabio; Gobbetti, Enrico; Specht, Matthias; Mueller, Pascal; Engels, Chris; Gool, Luc van; Rivière, Jean-Baptiste de la; Cavazzini, Armando (The Eurographics Association, 2011)
      3D geoinformatics have entered the digital age, hesitantly in some areas, and rampantly in others. Google Earth and Microsoft Virtual Earth are household names. However, these projects are limited to textured 3D landscapes, ...
    • The Petit Trianon in Versailles: The Virtual, an Historic Reality 

      Renaudin, Noémie; Rondot, Bertrand; Luca, Livio De (The Eurographics Association, 2011)
      It is difficult to grasp the complex history of the successive changes made to the furnishings and to the layout of the Petit Trianon. Our ongoing project addresses this challenge. Based on 3D digitizing, high photorealistic ...
    • Detection and Classification of Petroglyphs in Gigapixel Images -- Preliminary Results 

      Seidl, Markus; Breiteneder, Christian (The Eurographics Association, 2011)
      With the advances of digital photography, the number of high quality images of rock panels containing petroglyphs grows steadily. Different time-consuming manual methods to determine and document the exact shapes and spatial ...
    • Defixio Digital(is): A Semantic-enabled Digital Archive For the Study of Ancient Curse Tablets 

      Felicetti, Achille; Murano, Francesca (The Eurographics Association, 2011)
      In this paper we present a relevant example of how new technologies can be applied to the study of the ancient world. In particular, we present a set of activities whereby we apply semantic technologies and open source ...