dc.contributor.author | Yan, Dong-Ming | en_US |
dc.contributor.author | Guo, Jianwei | en_US |
dc.contributor.author | Jia, Xiaohong | en_US |
dc.contributor.author | Zhang, Xiaopeng | en_US |
dc.contributor.author | Wonka, Peter | en_US |
dc.contributor.editor | Thomas Funkhouser and Shi-Min Hu | en_US |
dc.date.accessioned | 2015-03-03T12:41:53Z | |
dc.date.available | 2015-03-03T12:41:53Z | |
dc.date.issued | 2014 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/cgf.12442 | en_US |
dc.description.abstract | In this paper, we present a novel method for surface sampling and remeshing with good blue-noise properties. Our approach is based on the farthest point optimization (FPO), a relaxation technique that generates high quality blue-noise point sets in 2D. We propose two important generalizations of the original FPO framework: adaptive sampling and sampling on surfaces. A simple and efficient algorithm for accelerating the FPO framework is also proposed. Experimental results show that the generalized FPO generates point sets with excellent blue-noise properties for adaptive and surface sampling. Furthermore, we demonstrate that our remeshing quality is superior to the current state-of-the-art approaches. | en_US |
dc.publisher | The Eurographics Association and John Wiley and Sons Ltd. | en_US |
dc.title | Blue-Noise Remeshing with Farthest Point Optimization | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |