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dc.contributor.authorChen, Minen_US
dc.contributor.authorWalton, Simonen_US
dc.contributor.authorBerger, Kaien_US
dc.contributor.authorThiyagalingam, Jeyanen_US
dc.contributor.authorDuffy, Brianen_US
dc.contributor.authorFang, Huien_US
dc.contributor.authorHolloway, Cameronen_US
dc.contributor.authorTrefethen, Anne E.en_US
dc.contributor.editorH. Carr, P. Rheingans, and H. Schumannen_US
dc.date.accessioned2015-03-03T12:35:28Z
dc.date.available2015-03-03T12:35:28Z
dc.date.issued2014en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12380en_US
dc.description.abstractThe majority of display devices used in visualization are 2D displays. Inevitably, it is often necessary to overlay one piece of visual information on top of another, especially in applications such as multi-field visualization and geospatial information visualization. In this paper, we present a conceptual framework for studying the mechanisms for overlaying multiple pieces of visual information while allowing users to recover occluded information. We adopt the term 'multiplexing' from tele- and data communication to encompass all such overlapping mechanisms. We establish 10 categories of visual multiplexing mechanisms. We draw support evidence from both perception literature and existing works in visualization to support this conceptual framework. We examine the relationships between multiplexing and information theoretic measures. This new conceptual categorization provides the muchneeded theory of visualization with an integral component.en_US
dc.publisherThe Eurographics Association and John Wiley and Sons Ltd.en_US
dc.titleVisual Multiplexingen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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