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dc.contributor.authorGraham, Paulen_US
dc.contributor.authorTunwattanapong, Boromen_US
dc.contributor.authorBusch, Jayen_US
dc.contributor.authorYu, Xuemingen_US
dc.contributor.authorJones, Andrewen_US
dc.contributor.authorDebevec, Paulen_US
dc.contributor.authorGhosh, Abhijeeten_US
dc.contributor.editorI. Navazo, P. Poulinen_US
dc.date.accessioned2015-02-28T15:23:27Z
dc.date.available2015-02-28T15:23:27Z
dc.date.issued2013en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12053en_US
dc.description.abstractWe present a technique for generating microstructure-level facial geometry by augmenting a mesostructure-level facial scan with detail synthesized from a set of exemplar skin patches scanned at much higher resolution. Additionally, we make point-source reflectance measurements of the skin patches to characterize the specular reflectance lobes at this smaller scale and analyze facial reflectance variation at both the mesostructure and microstructure scales. We digitize the exemplar patches with a polarization-based computational illumination technique which considers specular reflection and single scattering. The recorded microstructure patches can be used to synthesize full-facial microstructure detail for either the same subject or to a different subject. We show that the technique allows for greater realism in facial renderings including more accurate reproduction of skin's specular reflection effects.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectI.3.7 [COMPUTER GRAPHICS]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.titleMeasurement-Based Synthesis of Facial Microgeometryen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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