Show simple item record

dc.contributor.authorHilsmann, Annaen_US
dc.contributor.authorFechteler, Philippen_US
dc.contributor.authorEisert, Peteren_US
dc.contributor.editorI. Navazo, P. Poulinen_US
dc.date.accessioned2015-02-28T15:22:40Z
dc.date.available2015-02-28T15:22:40Z
dc.date.issued2013en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12046en_US
dc.description.abstractThis paper introduces a new image-based rendering approach for articulated objects with complex pose-dependent appearance, such as clothes. Our approach combines body-pose-dependent appearance and geometry to synthesize images of new poses from a database of examples. A geometric model allows animation and view interpolation, while small details as well as complex shading and reflection properties are modeled by pose-dependent appearance examples in a database. Correspondences between the images are represented as mesh-based warps, both in the spatial and intensity domain. For rendering, these warps are interpolated in pose space, i.e. the space of body poses, using scattered data interpolation methods. Warp estimation as well as geometry reconstruction is performed in an offline procedure, thus shifting computational complexity to an a-priori training phase.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectI.4 [Computer Graphics]en_US
dc.subjectImage Processing and Computer Visionen_US
dc.titlePose Space Image Based Renderingen_US
dc.description.seriesinformationComputer Graphics Forumen_US


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record