dc.contributor.author | Yang, Wenwu | en_US |
dc.contributor.author | Feng, Jieqing | en_US |
dc.contributor.author | Wang, Xun | en_US |
dc.contributor.editor | C. Bregler, P. Sander, and M. Wimmer | en_US |
dc.date.accessioned | 2015-02-28T08:15:04Z | |
dc.date.available | 2015-02-28T08:15:04Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2012.03218.x | en_US |
dc.description.abstract | This paper presents a method that generates natural and intuitive deformations via direct manipulation and smooth interpolation for multi-element 2D shapes. Observing that the structural relationships between different parts of a multi-element 2D shape are important for capturing its feature semantics, we introduce a simple structure called a feature frame to represent such relationships. A constrained optimization is solved for shape manipulation to find optimal deformed shapes under user-specified handle constraints. Based on the feature frame, local feature preservation and structural relationship maintenance are directly encoded into the objective function. Beyond deforming a given multi-element 2D shape into a new one at each key frame, our method can automatically generate a sequence of natural intermediate deformations by interpolating the shapes between the key frames. The method is computationally efficient, allowing real-time manipulation and interpolation, as well as generating natural and visually plausible results. | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd. | en_US |
dc.title | Structure Preserving Manipulation and Interpolation for Multi-element 2D Shapes | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |