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dc.contributor.authorSolomon, Justinen_US
dc.contributor.authorNguyen, Andyen_US
dc.contributor.authorButscher, Adrianen_US
dc.contributor.authorBen-Chen, Mirelaen_US
dc.contributor.authorGuibas, Leonidasen_US
dc.contributor.editorEitan Grinspun and Niloy Mitraen_US
dc.date.accessioned2015-02-28T07:44:08Z
dc.date.available2015-02-28T07:44:08Z
dc.date.issued2012en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2012.03167.xen_US
dc.description.abstractThe problem of mapping between two non-isometric surfaces admits ambiguities on both local and global scales. For instance, symmetries can make it possible for multiple maps to be equally acceptable, and stretching, slippage, and compression introduce difficulties deciding exactly where each point should go. Since most algorithms for point-to-point or even sparse mapping struggle to resolve these ambiguities, in this paper we introduce soft maps, a probabilistic relaxation of point-to-point correspondence that explicitly incorporates ambiguities in the mapping process. In addition to explaining a continuous theory of soft maps, we show how they can be represented using probability matrices and computed for given pairs of surfaces through a convex optimization explicitly trading off between continuity, conformity to geometric descriptors, and spread. Given that our correspondences are encoded in matrix form, we also illustrate how low-rank approximation and other linear algebraic tools can be used to analyze, simplify, and represent both individual and collections of soft maps.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectGeometric algorithmsen_US
dc.subjectlanguagesen_US
dc.subjectand systemsen_US
dc.titleSoft Maps Between Surfacesen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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