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dc.contributor.authorPinaud, Brunoen_US
dc.contributor.authorMelançon, Guyen_US
dc.contributor.authorDubois, Jonathanen_US
dc.contributor.editorS. Bruckner, S. Miksch, and H. Pfisteren_US
dc.date.accessioned2015-02-28T07:03:02Z
dc.date.available2015-02-28T07:03:02Z
dc.date.issued2012en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2012.03119.xen_US
dc.description.abstractGraph rewriting systems (GRSs) operate on graphs by substituting local patterns according to a set of rewriting rules. The apparent simplicity of GRSs hides an incredible complexity and turns the study of these systems into an involved task requiring high-level expertise. We designed PORGY, an interactive visual environment to fully support GRSs related tasks, exploiting a long historical tradition of GRSs with node-link representations of graphs. PORGY enables rule-based modeling and simulation steering through graphical representations and direct manipulation of all GRSs components. This paper contributes a design study and task taxonomy relevant to the interactive visualization of GRSs.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.titlePORGY: A Visual Graph Rewriting Environment for Complex Systemsen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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