3D Material Style Transfer
dc.contributor.author | Nguyen, Chuong H. | en_US |
dc.contributor.author | Ritschel, Tobias | en_US |
dc.contributor.author | Myszkowski, Karol | en_US |
dc.contributor.author | Eisemann, Elmar | en_US |
dc.contributor.author | Seidel, Hans-Peter | en_US |
dc.contributor.editor | P. Cignoni and T. Ertl | en_US |
dc.date.accessioned | 2015-02-28T06:54:02Z | |
dc.date.available | 2015-02-28T06:54:02Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2012.03022.x | en_US |
dc.description.abstract | This work proposes a technique to transfer the material style or mood from a guide source such as an image or video onto a target 3D scene. It formulates the problem as a combinatorial optimization of assigning discrete materials extracted from the guide source to discrete objects in the target 3D scene. The assignment is optimized to fulfill multiple goals: overall image mood based on several image statistics; spatial material organization and grouping as well as geometric similarity between objects that were assigned to similar materials. To be able to use common uncalibrated images and videos with unknown geometry and lighting as guides, a material estimation derives perceptually plausible reflectance, specularity, glossiness, and texture. Finally, results produced by our method are compared to manual material assignments in a perceptual study. | en_US |
dc.publisher | The Eurographics Association and John Wiley and Sons Ltd. | en_US |
dc.title | 3D Material Style Transfer | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
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31-Issue 2
EG 2012 - Conference Issue -
Full Papers 2012 - CGF 31-Issue 2
Eurographics 2012 - Conference Papers