dc.contributor.author | Auzinger, Thomas | en_US |
dc.contributor.author | Guthe, Michael | en_US |
dc.contributor.author | Jeschke, Stefan | en_US |
dc.contributor.editor | P. Cignoni and T. Ertl | en_US |
dc.date.accessioned | 2015-02-28T06:52:23Z | |
dc.date.available | 2015-02-28T06:52:23Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2012.03012.x | en_US |
dc.description.abstract | This paper presents an analytic formulation for anti-aliased sampling of 2D polygons and 3D polyhedra. Our framework allows the exact evaluation of the convolution integral with a linear function defined on the polytopes. The filter is a spherically symmetric polynomial of any order, supporting approximations to refined variants such as the Mitchell-Netravali filter family. This enables high-quality rasterization of triangles and tetrahedra with linearly interpolated vertex values to regular and non-regular grids. A closed form solution of the convolution is presented and an efficient implementation on the GPU using DirectX and CUDA C is described. | en_US |
dc.publisher | The Eurographics Association and John Wiley and Sons Ltd. | en_US |
dc.title | Analytic Anti-Aliasing of Linear Functions on Polytopes | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |