Unstructured Light Fields
dc.contributor.author | Davis, Abe | en_US |
dc.contributor.author | Levoy, Marc | en_US |
dc.contributor.author | Durand, Fredo | en_US |
dc.contributor.editor | P. Cignoni and T. Ertl | en_US |
dc.date.accessioned | 2015-02-28T06:52:21Z | |
dc.date.available | 2015-02-28T06:52:21Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2012.03009.x | en_US |
dc.description.abstract | We present a system for interactively acquiring and rendering light fields using a hand-held commodity camera. The main challenge we address is assisting a user in achieving good coverage of the 4D domain despite the challenges of hand-held acquisition. We define coverage by bounding reprojection error between viewpoints, which accounts for all 4 dimensions of the light field. We use this criterion together with a recent Simultaneous Localization and Mapping technique to compute a coverage map on the space of viewpoints. We provide users with real-time feedback and direct them toward under-sampled parts of the light field. Our system is lightweight and has allowed us to capture hundreds of light fields. We further present a new rendering algorithm that is tailored to the unstructured yet dense data we capture. Our method can achieve piecewise-bicubic reconstruction using a triangulation of the captured viewpoints and subdivision rules applied to reconstruction weights. | en_US |
dc.publisher | The Eurographics Association and John Wiley and Sons Ltd. | en_US |
dc.title | Unstructured Light Fields | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
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31-Issue 2
EG 2012 - Conference Issue -
Full Papers 2012 - CGF 31-Issue 2
Eurographics 2012 - Conference Papers