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dc.contributor.authorBowles, Huwen_US
dc.contributor.authorMitchell, Kennyen_US
dc.contributor.authorSumner, Robert W.en_US
dc.contributor.authorMoore, Jeremyen_US
dc.contributor.authorGross, Markusen_US
dc.contributor.editorP. Cignoni and T. Ertlen_US
dc.date.accessioned2015-02-28T06:51:10Z
dc.date.available2015-02-28T06:51:10Z
dc.date.issued2012en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2012.03002.xen_US
dc.description.abstractAnimated image sequences often exhibit a large amount of inter-frame coherence which standard rendering algorithms and pipelines are ill-equipped to exploit, limiting their efficiency. To address this inefficiency we transfer rendering results across frames using a novel image warping algorithm based on fixed point iteration. We analyze the behavior of the iteration and describe two alternative algorithms designed to suit different performance requirements. Further, to demonstrate the versatility of our approach we apply it to a number of spatio-temporal rendering problems including 30-to-60Hz frame upsampling, stereoscopic 3D conversion, defocus and motion blur. Finally we compare our approach against existing image warping methods and demonstrate a significant performance improvement.en_US
dc.publisherThe Eurographics Association and John Wiley and Sons Ltd.en_US
dc.titleIterative Image Warpingen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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