Computing 3D Shape Guarding and Star Decomposition
Abstract
This paper proposes an effective framework to compute the visibility guarding and star decomposition of 3D solid shapes. We propose a progressive integer linear programming algorithm to solve the guarding points that can visibility cover the entire shape; we also develop a constrained region growing scheme seeded on these guarding points to get the star decomposition. We demonstrate this guarding/decomposition framework can benefit graphics tasks such as shape interpolation and shape matching/retrieval
BibTeX
@article {10.1111:j.1467-8659.2011.02056.x,
journal = {Computer Graphics Forum},
title = {{Computing 3D Shape Guarding and Star Decomposition}},
author = {Yu, Wuyi and Li, Xin},
year = {2011},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2011.02056.x}
}
journal = {Computer Graphics Forum},
title = {{Computing 3D Shape Guarding and Star Decomposition}},
author = {Yu, Wuyi and Li, Xin},
year = {2011},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2011.02056.x}
}