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dc.contributor.authorTong, Ruo-Fengen_US
dc.contributor.authorZhang, Yunen_US
dc.contributor.authorDing, Mengen_US
dc.contributor.editorBing-Yu Chen, Jan Kautz, Tong-Yee Lee, and Ming C. Linen_US
dc.date.accessioned2015-02-27T16:14:10Z
dc.date.available2015-02-27T16:14:10Z
dc.date.issued2011en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2011.02038.xen_US
dc.description.abstractWe present Video Brush, a novel interface for interactive video cutout. Inspired by the progressive selection scheme in images, our interface is designed to select video objects by painting on successive frames as the video plays. The video objects are progressively selected by solving the graph-cut based local optimization according to the strokes drawn by the brush on each painted frame. In order to provide users interactive feedback, we accelerate 3D graph-cut by efficient graph building and multi-level banded graph-cut. Experimental results show that our novel interface is both intuitive and efficient for video cutout.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.titleVideo Brush: A Novel Interface for Efficient Video Cutouten_US
dc.description.seriesinformationComputer Graphics Forumen_US


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  • 30-Issue 7
    Pacific Graphics 2011 - Special Issue

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