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dc.contributor.authorPapazov, Chavdaren_US
dc.contributor.authorBurschka, Dariusen_US
dc.contributor.editorMario Botsch and Scott Schaeferen_US
dc.date.accessioned2015-02-27T15:03:10Z
dc.date.available2015-02-27T15:03:10Z
dc.date.issued2011en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2011.02023.xen_US
dc.description.abstractIn this paper, a new method for deformable 3D shape registration is proposed. The algorithm computes shape transitions based on local similarity transforms which allows to model not only as-rigid-as-possible deformations but also local and global scale. We formulate an ordinary differential equation (ODE) which describes the transition of a source shape towards a target shape. We assume that both shapes are roughly pre-aligned (e.g., frames of a motion sequence). The ODE consists of two terms. The first one causes the deformation by pulling the source shape points towards corresponding points on the target shape. Initial correspondences are estimated by closestpoint search and then refined by an efficient smoothing scheme. The second term regularizes the deformation by drawing the points towards locally defined rest positions. These are given by the optimal similarity transform which matches the initial (undeformed) neighborhood of a source point to its current (deformed) neighborhood. The proposed ODE allows for a very efficient explicit numerical integration. This avoids the repeated solution of large linear systems usually done when solving the registration problem within general-purpose non-linear optimization frameworks. We experimentally validate the proposed method on a variety of real data and perform a comparison with several state-of-the-art approaches.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.titleDeformable 3D Shape Registration Based on Local Similarity Transformsen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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