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dc.contributor.authorKarciauskas, Kestutisen_US
dc.contributor.authorPeters, Jörgen_US
dc.contributor.editorMario Botsch and Scott Schaeferen_US
dc.date.accessioned2015-02-27T15:03:06Z
dc.date.available2015-02-27T15:03:06Z
dc.date.issued2011en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2011.02013.xen_US
dc.description.abstractThe paper develops a rational bi-cubic G<sup>2</sup> (curvature continuous) analogue of the non-uniform polynomial C<sup>2</sup> cubic B-spline paradigm. These rational splines can exactly reproduce parts of multiple basic shapes, such as cyclides and quadrics, in one by default smoothly-connected structure. The versatility of this new tool for processing exact geometry is illustrated by conceptual design from basic shapes.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectCurveen_US
dc.subjectsurface solid and object representationen_US
dc.subjectSplinesen_US
dc.titleRational Bi-cubic G2 Splines for Design with Basic Shapesen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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