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dc.contributor.authorVergne, Romainen_US
dc.contributor.authorVanderhaeghe, Daviden_US
dc.contributor.authorChen, Jiazhouen_US
dc.contributor.authorBarla, Pascalen_US
dc.contributor.authorGranier, Xavieren_US
dc.contributor.authorSchlick, Christopheen_US
dc.contributor.editorM. Chen and O. Deussenen_US
dc.date.accessioned2015-02-27T10:22:54Z
dc.date.available2015-02-27T10:22:54Z
dc.date.issued2011en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2011.01892.xen_US
dc.description.abstractWe introduce a new technique called Implicit Brushes to render animated 3D scenes with stylized lines in realtime with temporal coherence. An Implicit Brush is defined at a given pixel by the convolution of a brush footprint along a feature skeleton; the skeleton itself is obtained by locating surface features in the pixel neighborhood. Features are identified via image-space fitting techniques that not only extract their location, but also their profile, which permits to distinguish between sharp and smooth features. Profile parameters are then mapped to stylistic parameters such as brush orientation, size or opacity to give rise to a wide range of line-based styles.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.titleImplicit Brushes for Stylized Line-based Renderingen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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